Android Setup
Configure OpenGL ES 3 for Pixscape Runtime in a LibGDX Android project.
Pixscape Runtime requires OpenGL ES 3. In a LiftOff-generated project, enable GL30 in AndroidLauncher:
configuration.useGL30 = true;
Validate the Android module with:
./gradlew android:assembleDebug
Continue with Scene Loading to choose blocking or progressive loading for your application.