Class TextureRegistry

java.lang.Object
games.pixscape.runtime.service.TextureRegistry

public final class TextureRegistry extends Object
  • Field Details

  • Method Details

    • reserveHandle

      public static void reserveHandle(int handle, com.badlogic.gdx.graphics.Texture t)
      Assigns (or reassigns) a reserved handle to a given texture.
    • handleOf

      public static int handleOf(com.badlogic.gdx.graphics.Texture t)
    • getByHandle

      public static com.badlogic.gdx.graphics.Texture getByHandle(int handle)
    • clear

      public static void clear()